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Archimedes/Dash Da Capo!
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This is the complete list of members for BaseSingleTexture, including all inherited members.
| BaseSingleTexture(int mainVelocity, int velocityX, int velocityY, SDL_Rect collisionBox) (defined in BaseSingleTexture) | BaseSingleTexture | |
| centerScreen(SDL_Rect &camera) | BaseSingleTexture | virtual |
| getCollisionBox() const | BaseSingleTexture | |
| move(int xBoundary, int yBoundary)=0 | BaseSingleTexture | pure virtual |
| onInput(SDL_Event &event) | BaseSingleTexture | inlinevirtual |
| render(SDL_Renderer *renderer, const SDL_Rect &camera, TextureWrapper &debugControllerTexture)=0 | BaseSingleTexture | pure virtual |