Archimedes/Dash Da Capo!
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This is the complete list of members for Archimedes, including all inherited members.
Archimedes(Uint32 flags, const char *title, int x, int y, int w, int h) (defined in Archimedes) | Archimedes | |
clipSheet(int ROWS, int COLS, int BLOCK_LENGTH, int BLOCK_HEIGHT, int TYPE_COUNT, std::vector< SDL_Rect > &sheetClipped) | Archimedes | |
convertMapToVector(std::string pathName) | Archimedes | |
getHeight() const (defined in Archimedes) | Archimedes | |
getQuit() const (defined in Archimedes) | Archimedes | |
getRenderer() const | Archimedes | |
getWidth() const (defined in Archimedes) | Archimedes | |
getWindow() const | Archimedes | |
loadImageAssets(SDL_Renderer *renderer, std::unordered_map< TextureWrapper *, std::string > textureFilePaths) | Archimedes | |
loadTiles(std::vector< Tile * > &tileMap, const std::vector< int > &levelInfo, std::map< std::pair< int, int >, TileType > &coordinateToTileTypeMap, std::map< std::pair< int, int >, std::string > &coordinateToEventTypeMap, int TILE_COUNT, int TYPE_COUNT, int TILE_LENGTH) | Archimedes | |
runGameLoop() (defined in Archimedes) | Archimedes | virtual |
setToQuit() (defined in Archimedes) | Archimedes | |
stopGameLoop() | Archimedes | |
~Archimedes() (defined in Archimedes) | Archimedes |